Monday, 27 February 2012

New Clan Website

It's been a while, but we now have our own Clan website once again. This is probably website number 11 or 12, due to being continually hacked by trolls or being banned by the host provider.







Some excellent forum work by the DOG$ter has everything on the website running really well and it's good to flaming and spamming again :). If you're not a Clan or website member then please feel free to register and join in the fun. We even let Belgians join, honest :p.

Here a link to the new website,  Wolflair: Home of the {WeB}*Clan*

Saturday, 25 February 2012

Things to do

Over the course of the next week I am going to try to get the fourth campaign up and running I am also going to try and see if I can possibly get a new forum up and working again

Wednesday, 22 February 2012

Campaign 4: Revised

Well, as expected, I've had to revise campaign 4 for the server due to the lack of bot waypoints for the previously selected maps. There were no waypoints for Golddays, [UJE] Volcano Escape and [UJE] CLV, which is a pity because they are excellent Axis attack maps.











I've therefore replaced 2 of these maps with excellent Axis attack maps made by the MLB crew. These maps are MLB Hotchkiss and MLB Bayraid, they are a lot of fun and will provide a lot of top class frag action.











It now just remains for the DOG$ter to upload the maps and bot waypoints to the server and the new campaign can be constructed and ready to play on the Wolflair server. Here's a list of the maps for the revised campaign:

(CAM 4)
1. ET Assault beta 4
2. MLB Hotchkiss
3. Wodanfires Assault final 2
4. ET ICE final
5. X-posed final
6. Berserk
7. 2Hide Cal
8. MLB Bayraid
9. Base 55
10.[UJE] Snowpatrol

Monday, 20 February 2012

Hunkmegs Allocation Problems

Comediator has been having some hunkmegs allocation problems, lately. DOG$ter and me have both experienced this grief and it's a total pain in the ass. Everyone else is fraggin' without a problem on maps such as Tiger Dump, Transmitter, ET Assault, etc. while you're kicked from the server.














In order to resolve this issue the player must make use of his/her console in WolfET. You access your console by pressing your "tab key", the key directly below your "Esc key" and then type in the following command and then hit your "enter key" :

/com_hunkmegs 512

You will then receive a message in the console which will inform you that the next time you start Wolfenstein Enemy Territory these settings will be enforced. This should make sure that you won't get kicked from the server when any of the aforementioned maps appear in the server map-cycle. I hope this helps anyone experiencing this annoying problem, if so, post and let me know.

Tuesday, 14 February 2012

Wolflair: Campaign 4

After searching Wolffiles and ET-Stuff I've finally come up with enough Axis attack maps to complete campaign 4. 

Although I've compiled the ten maps it remains to be seen if we can get waypoints for the bots and also, if we do get them, that they are of a decent standard that we can use on our server.

The main reason we've changed the original campaigns in the first place is simply due to lousy bot waypoints for the previous maps, not because the maps were not up to scratch. So hopefully we will get this new campaign sorted sooner rather than later, as always we'll keep you posted here on the Clan Blog.

So here are the selected maps, some you will know, others will be new to you, but they've all been tested and will be great fun to frag on.

CAMPAIGN 4

1. ET Assault beta 4
2. Golddays v4
3. Wodanfires Assault final 2
4. ET ICE final
5. X-posed final
6. Berserk
7. 2Hide Cal
8. [UJE] Volcano Escape
9. Base 55
10.[UJE] Snowpatrol

Thursday, 9 February 2012

Wolflair: New Campaigns up and Running

More sterling work by our resident Hippy means that the first 3 new campaign line-ups have been configured and are already running on our server. DOG$ter and your one and only Nazi bastard tested them last night and we had a blast :).
 

I'm now in the process of compiling campaign 4, more news will be forthcoming when this has been completed. In the meantime enjoy the campaigns and feel free to tk Kariboe at every opportunity :).

Saturday, 4 February 2012

Wolflair: New Campaigns Suggestion

Dogmei$ter and myself have been discussing a new campaign setup for our Wolflair server and decided to have only 4 or 5 campaigns instead of the 7 we have now. The reasons for this are that a few maps just aren't much fun to frag on and on some maps the waypoints for the bots are very poor, which spoils the gameplay. So here's the first 3 new campaigns that I've come up with:

Cam1

1.  Oasis
2.  Caen 2
3.  Transmitter
4.  MLB Daybreak
5.  Snatch3
6.  Warbell
7.  Saberpeak
8.  MLB Egypt
9.  Capuzzo Airport
10. Paris Bastille

 CAM2

1.  Goldrush (GALS)
2.  Industry 2
3.  Venice (Final)
4.  Golddays v4
5.  Eagles 2 Ways (Alpha4)
6.  V2 Base (Final)
7.  Breakout2
8.  UJE 00 (Final)
9.  MLB Beach
10. UJE Convoy

 CAM3

1.   Praetoria Mission 2
2.   Tiger Dump
3.   [UJE] Ambush
4.   Battle of Wolken 3
5.   Carentan
6.   Minastirith
7.   Castle Eltz
8.   Helmsdeep
9.   X-posed
10. [UJE] Valley Escort

As always this is just a suggestion, the Clan has to vote by a majority to bring the changes into effect, so your feedback is very welcome. We need at least 1 more campaign so feel free to suggest other maps that you would like to frag on and we can add them. I've set up the new campaigns so that each team gets the opportunity to attack and then on the next map has to defend, this eliminates the scenario where some players end up defending or attacking all the time when they frag on our server.
                                                                                                                                                                        

Tuesday, 31 January 2012

Wolflair Server: Back in Business

Thanks to some sterling work by the Dogmei$ter our clan server is now back up and running. DOG and myself tested it last night, it's running perfectly and our bots are as mad as ever :).

 I went to Splatterladder to add our server to my favourites list, but it does not show up on their serverlist. I believe this is due to the fact that the main WolfET serverlist server is no longer running, so I will have to investigate what to do in order to resolve this matter.

In the meantime we can connect via our server ip address which is: 213.108.31.165:27040 . The Po0cher and me have also been discussing our current campaign settings with a view to modifying it to make it more fun to frag on.


We'll keep you updated with any ideas we come up with and I'll post our ideas here on the Clan Blog. Looking forward to seeing you all there, let's frag!

Friday, 13 January 2012

The DOG$TER is Home!

No negative waves baby, he's back in town :)
Yes indeed, the grand ol' Hippy of Wolfenstein is back, fighting fit and at his tking best, as me and Coisty found out to our cost tonight :).

As far as our server is concerned, the Po0cher is on the case. It looks like it's time to stump up some more cash for our frag haven, so let's get it sorted chaps. Welcome home Doggydoo, the place is never the same without you, although it's true that things are generally a lot safer :p.                                            
                                                                                                          

Thursday, 12 January 2012

Wolflair Server Down

I just checked Splatterladder there and it seems that our server is down. I have no idea why this is the case and with Monkz and DOG still nowhere to be seen I really can't do anything about this.



If I get any further news then I will post it here on the Clan Blog.

Monday, 9 January 2012

Goldrush London

Goldrush London, made by StoerFaktoR, sets the map Goldrush in a gloomy, 19th century London-styled atmosphere - This map is only re-textured to London circa 1880, the gameplay is the same as the original map. I've tested the map and it looks great, complete with old London-styled fog and heavy rain, it's good fun to frag on.

Attention! This map uses a lot of FPS!!!  Not suitable for slow computers or graphic cards!

Screenshot 1    Screenshot 2   Screenshot 3

*DOWNLOAD HERE*

Friday, 6 January 2012

Bloxin: New RTCW 1.0 Fragmovie

Bloxin presents his new RtCW 1.0 Fragmovie - This video is dedicated to the remaining "clean" 1.0 players and those who have contributed to the community in a positive way over the years. As 1.0 is now sadly over populated by "noskill" cheaters, (in the servers which admins are stupid enough to allow them to play) , which inevitably drives the genuine clean players to quit.


Hopefully this video will show the true side of this great game and be something to look back on and to remind us how much fun 1.0 was and also a few of the great people who were involved too.


sceenshot 1   screenshot 2   screenshot 3


*DOWNLOAD HERE*

New RTCW Single-player Map Pack

{SSF}Sage has released his RTCW Single-player Mappack (3 maps) SP Capuzzo Airport.

Story: January 1943 - The war in Africa is finally coming to an end. Allied intelligence has discovered a group of Axis engineers planning a new super plane in Capuzzo Airport.

You have been sent to steal the blueprints and sabotage their project. Once you have completed the objectives, you will be transported back to Allied lines by aircraft.


screenshot 1 screenshot 2 screenshot 3

DOWNLOAD HERE